As any major awards ceremony approaches, there’s always a demand for the addition additional classifications to honor underappreciated efforts and fill the hearts of fans dedicated to specific genres.
Another commentator has already made advocating for terror-themed awards. It would be amazing. The same goes for strategy board titles, this being a dedicated supporter's campaign. However, I must insist if I try to elbow in front because like all single-minded supporters, I have a cast-iron argument backing this proposal is the most urgent above others. This is the request: There should be an award type for logic-based games.
Categorizing Game Types
Organizing artistic expressions defies precise measurement; it’s very subjective, and inevitably spark debates resulting in unclear classifications. There’s a reason movie academies avoid this approach. Yet it remains an essential concession in the world of video games, showing incredible range they hardly constitute as a single art form.
For the full spectrum of achievement in video games to be recognized, and to ensure all game types to compete fairly, classification by type becomes crucial.
Existing Game Classification System
Leading game ceremonies presently include award types recognizing Action-oriented games, Action/Adventure, Role-Playing, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Together, these award types successfully include a lot of ground, making space possible for numerous titles.
Different situation exists for brain-teasing titles. No suitable classification appears to accommodate them. Consider three of this year’s best games, each quite distinct: structural challenges from a specific release, fast-paced pattern recognition in a different title, thought-provoking social scenarios from additional release. Which classification works among existing types? Simply put, no category fits.
Recognition Challenges
Numerous examples exist excellent brain-teasers published annually without proper recognition in entertainment awards, except when they manage to fit for categories like Mobile Game, VR/AR Game, and the highly challenging Indie races.
- A renowned logic title received no recognition completely in 2014
- Another imaginative release missed out during that ceremony
- A beloved organization game got ignored recently
- Just some brain-teasers managed to sneak into independent or mobile categories
Importance of Logic Titles
Frequently they represent compact experiences, however the design of the puzzle game carries substantial weight. Famous handheld logic titles rank among most popular titles in the world and have been for many years.
The legendary block-stacking game challenges famous sandbox experiences for the title of most purchased experience; it additionally competes as greatest title ever. Puzzle games are foundational within interactive entertainment, while interacting with almost every other genre.
Proposal and Rationale
Puzzle games wouldn’t have such difficulty. You could fill multiple candidates with fascinating, diverse, deserving games every year with ease — perhaps, with difficulty, given the need to exclude many worthy titles.
And to reiterate, these represent titles lacking appropriate categories at major gaming awards. Logic title developers function at the demanding boundary interactive creation, developing some of the purest expressions within interactive entertainment. Similar to movie stunt professionals, they merit acknowledgment. We shouldn't delay 35 years.